//Positive Sign
int posX = 0;
int posY = 150;
int stretch;
void setup(){
size(400, 400);
frameRate(10);
}
void draw(){
background(#FFFFFF);
stretch=100;
draw_positive();
}
void draw_positive(){
posX = (posX+5)%width;
noStroke();
fill(237, 32, 36);
//horizontal rect
rect(posX, posY, (stretch*2), stretch);
//vertical rect
rect(posX+(stretch/2), posY-(stretch/2), stretch, (stretch*2));
}
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