Sunday, August 23, 2015

Lab1 - Movie (Variable)

//MY FAV MOVIE
void setup(){
  int posX = 311; //default 311
  int posY = 328; //default 328
  int Zoom = 8; //default 8
  size(623, 623);
  background(255);
  beginShape();
  noStroke();
  fill(23, 110, 181);
  vertex(posX-(Zoom*31), posY-(Zoom*23));
  vertex(posX-(Zoom*31), posY-(Zoom*8));
  vertex(posX-(Zoom*28), posY-(Zoom*8));
  vertex(posX-(Zoom*31), posY+(Zoom*8));
  vertex(posX-(Zoom*36), posY+(Zoom*8));
  vertex(posX-(Zoom*36), posY+(Zoom*22));
  vertex(posX-(Zoom*11), posY+(Zoom*22));
  vertex(posX-(Zoom*10), posY+(Zoom*17));
  vertex(posX-(Zoom*6), posY+(Zoom*23));
  vertex(posX+(Zoom*6), posY+(Zoom*23));
  vertex(posX+(Zoom*8.5), posY+(Zoom*17));
  vertex(posX+(Zoom*8.5), posY+(Zoom*23));
  vertex(posX+(Zoom*36), posY+(Zoom*23));
  vertex(posX+(Zoom*36), posY+(Zoom*8));
  vertex(posX+(Zoom*31), posY+(Zoom*8));
  vertex(posX+(Zoom*28), posY-(Zoom*8));
  vertex(posX+(Zoom*31), posY-(Zoom*8));
  vertex(posX+(Zoom*31), posY-(Zoom*23));
  vertex(posX+(Zoom*6), posY-(Zoom*23));
  vertex(posX, posY-(Zoom*16));
  vertex(posX-(Zoom*5), posY-(Zoom*23));
  endShape(CLOSE);
  //eye
  fill(255);
  ellipse(posX, posY, (Zoom*35), (Zoom*12));
  //eyeball
  fill(0);
  ellipse(posX, posY, (Zoom*10), (Zoom*10));
}

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