def setup():
input_string = "Thailand"
reference = "a"
count_string = my_count(input_string,reference)
print(count_string)
def my_count(string,reference):
index = 0
count = 0
while(index < len(string)):
if(string[index] == reference):
count+=1
index+=1
return count
setup()
Monday, September 28, 2015
Lab5 - convert a number from base 10 to base 2
def setup():
baseTwo=""
baseTen=int(input())
while(baseTen>0):
module=baseTen%2
baseTen=baseTen//2
baseTwo = str(module)+baseTwo
print("Base 10 to Base 2 =",baseTwo)
setup()
baseTwo=""
baseTen=int(input())
while(baseTen>0):
module=baseTen%2
baseTen=baseTen//2
baseTwo = str(module)+baseTwo
print("Base 10 to Base 2 =",baseTwo)
setup()
Sunday, September 27, 2015
Lab5 - Increase/decrease values in array (by fixed value or percentage)
def setup():
n=[5,8,9,7,5,3,2,9]
i=0
percent=int(input())
while(i<=len(n)):
n[i]=n[i]+((percent*n[i])/100)
print("Value of n[",i,"] is ",n[i])
i+=1
setup()
n=[5,8,9,7,5,3,2,9]
i=0
percent=int(input())
while(i<=len(n)):
n[i]=n[i]+((percent*n[i])/100)
print("Value of n[",i,"] is ",n[i])
i+=1
setup()
Saturday, September 26, 2015
Lab5 - Find average of values in array
def find_avg(n):
i=0
sum=0
count=0
while(i<len(n)):
sum=sum+n[i]
i+=1
count+=1
sum=sum/count
return sum
def setup():
n=[5,8,9,7,5,3,2,9]
print("Average of values in array",find_avg(n))
setup()
i=0
sum=0
count=0
while(i<len(n)):
sum=sum+n[i]
i+=1
count+=1
sum=sum/count
return sum
def setup():
n=[5,8,9,7,5,3,2,9]
print("Average of values in array",find_avg(n))
setup()
Lab5 - Find/count number of positive values in array
def count_pos(n):
i=0
count=0
while(i<len(n)):
if(n[i]>0):
count+=1
print("n[",i,"]","is",n[i])
i+=1
return count
def setup():
n=[5,8,-9,7,5,3,-2,9]
print("Number of positive values in array",count_pos(n))
setup()
i=0
count=0
while(i<len(n)):
if(n[i]>0):
count+=1
print("n[",i,"]","is",n[i])
i+=1
return count
def setup():
n=[5,8,-9,7,5,3,-2,9]
print("Number of positive values in array",count_pos(n))
setup()
Lab5 - Find sum of positive values in array
def find_sum(n):
i=0
sum=0
while(i<len(n)):
if(n[i]>0):
sum=sum+n[i]
i+=1
return sum
def setup():
n=[5,8,-9,7,5,3,-2,9]
print("Sum of values in array",find_sum(n))
setup()
i=0
sum=0
while(i<len(n)):
if(n[i]>0):
sum=sum+n[i]
i+=1
return sum
def setup():
n=[5,8,-9,7,5,3,-2,9]
print("Sum of values in array",find_sum(n))
setup()
Lab5 - Find sum of values in array
def find_sum(n):
i=0
sum=0
while(i<len(n)):
sum=sum+n[i]
i+=1
return sum
def setup():
n=[5,8,9,7,5,3,2,9]
print("Sum of values in array",find_sum(n))
setup()
i=0
sum=0
while(i<len(n)):
sum=sum+n[i]
i+=1
return sum
def setup():
n=[5,8,9,7,5,3,2,9]
print("Sum of values in array",find_sum(n))
setup()
Lab5 - Find the maximum value in array
def find_max(n):
i=0
maximum=n[i]
while(i<len(n)):
if(maximum<n[i]):
maximum=n[i]
i+=1
return maximum
def setup():
n=[5,8,9,7,5,3,2,9]
print("Maximum is ",find_max(n))
setup()
i=0
maximum=n[i]
while(i<len(n)):
if(maximum<n[i]):
maximum=n[i]
i+=1
return maximum
def setup():
n=[5,8,9,7,5,3,2,9]
print("Maximum is ",find_max(n))
setup()
Lab5 - Find index of (the last) maximum value in array
def find_max(n):
i=0
maximum=n[i]
while(i<len(n)):
if(maximum<n[i]):
maximum=n[i]
i+=1
return maximum
def find_indexLast(n):
i=len(n)-1
maximum=find_max(n)
while(i>=0):
if(maximum==n[i]):
index=i
break
i-=1
return index
def setup():
n=[5,8,9,7,5,3,2,9]
print("Maximum is ",find_max(n))
print("index of (the last) maximum value in array is ",find_indexLast(n))
setup()
i=0
maximum=n[i]
while(i<len(n)):
if(maximum<n[i]):
maximum=n[i]
i+=1
return maximum
def find_indexLast(n):
i=len(n)-1
maximum=find_max(n)
while(i>=0):
if(maximum==n[i]):
index=i
break
i-=1
return index
def setup():
n=[5,8,9,7,5,3,2,9]
print("Maximum is ",find_max(n))
print("index of (the last) maximum value in array is ",find_indexLast(n))
setup()
Lab5 - Find index of (the first) maximum value in array
def find_max(n):
i=0
maximum=n[i]
while(i<len(n)):
if(maximum<n[i]):
maximum=n[i]
i+=1
return maximum
def find_indexf(n):
i=0
maximum=find_max(n)
while(i<len(n)):
if(maximum==n[i]):
index=i
i=len(n)
i+=1
return index
def setup():
n=[5,8,9,7,5,3,2,9]
print("Maximum is ",find_max(n))
print("index of (the first) maximum value in array is ",find_indexf(n))
setup()
i=0
maximum=n[i]
while(i<len(n)):
if(maximum<n[i]):
maximum=n[i]
i+=1
return maximum
def find_indexf(n):
i=0
maximum=find_max(n)
while(i<len(n)):
if(maximum==n[i]):
index=i
i=len(n)
i+=1
return index
def setup():
n=[5,8,9,7,5,3,2,9]
print("Maximum is ",find_max(n))
print("index of (the first) maximum value in array is ",find_indexf(n))
setup()
Lab5 - Display elements (value) of array and its index
def setup():
n=[5,8,9,7,5,3,2,9]
i=0
print("Index is ",n[0])
while(i<=len(n)):
print("Value of n[",i,"] is ",n[i])
i+=1
setup()
n=[5,8,9,7,5,3,2,9]
i=0
print("Index is ",n[0])
while(i<=len(n)):
print("Value of n[",i,"] is ",n[i])
i+=1
setup()
Saturday, September 19, 2015
Lab 4x Hello Python - Loan payment, see question 30 on page 370 show payment No. , interest, principal, unpaid balance, total interest to date (do not worry about the output format too much, e.g. how to change 1.234 to 1.23)
def setup():
loan_amount=5000
interestRate=12
months=12
cal_loan(5000,12,12)
def cal_loan(loan_amount, interestRate, months):
n=1
term=1
total_interest=0
effectiveInterest=interestRate/(100*12)
monthlyPayment=loan_amount*(effectiveInterest/(1-pow(1+effectiveInterest,-months)))
balance=loan_amount
print("Loan Amount $ = ",loan_amount)
print("Loan Term = ",months," month(s)")
print("Interest Rate = ",interestRate,"%")
print("Payment per months = ",monthlyPayment)
print("Payment No. | Interset | Principal | Unpaid Balance | Total Interest to Date")
while(term<=months):
interest = effectiveInterest*balance
principal=monthlyPayment-interest
balance=balance-principal
total_interest=total_interest+interest
print(" ",term," $",interest," $",principal," $",balance," $",total_interest)
term=term+1
setup()
loan_amount=5000
interestRate=12
months=12
cal_loan(5000,12,12)
def cal_loan(loan_amount, interestRate, months):
n=1
term=1
total_interest=0
effectiveInterest=interestRate/(100*12)
monthlyPayment=loan_amount*(effectiveInterest/(1-pow(1+effectiveInterest,-months)))
balance=loan_amount
print("Loan Amount $ = ",loan_amount)
print("Loan Term = ",months," month(s)")
print("Interest Rate = ",interestRate,"%")
print("Payment per months = ",monthlyPayment)
print("Payment No. | Interset | Principal | Unpaid Balance | Total Interest to Date")
while(term<=months):
interest = effectiveInterest*balance
principal=monthlyPayment-interest
balance=balance-principal
total_interest=total_interest+interest
print(" ",term," $",interest," $",principal," $",balance," $",total_interest)
term=term+1
setup()
Lab 4x Hello Python - Calculate sum of prime numbers from 1 to N, (create boolean function?)
def setup():
sum_prime_number(10)
def sum_prime_number(numbers_end):
numbers=2
sum=0
n=1
print("Prime number is ",end="")
while(numbers<=numbers_end):
reference=2
prime_numbers=True
while(reference<numbers and prime_numbers):
if(numbers%reference==0):
prime_numbers=False
reference=reference+1
if(prime_numbers):
sum=sum+numbers
print(numbers,"",end="")
n=n+1
numbers=numbers+1
print("")
print("Sum of prime number is ",sum)
setup()
sum_prime_number(10)
def sum_prime_number(numbers_end):
numbers=2
sum=0
n=1
print("Prime number is ",end="")
while(numbers<=numbers_end):
reference=2
prime_numbers=True
while(reference<numbers and prime_numbers):
if(numbers%reference==0):
prime_numbers=False
reference=reference+1
if(prime_numbers):
sum=sum+numbers
print(numbers,"",end="")
n=n+1
numbers=numbers+1
print("")
print("Sum of prime number is ",sum)
setup()
Lab 4x Hello Python - Calculate and display multiplication table
def setup():
multiplication_table(12)
def multiplication_table(numbers):
n=1
print("** Multiplication table of " ,numbers, "**")
while(n<=12):
result=numbers*n
print(numbers, "X" ,n, "=" ,result)
n=n+1
setup()
multiplication_table(12)
def multiplication_table(numbers):
n=1
print("** Multiplication table of " ,numbers, "**")
while(n<=12):
result=numbers*n
print(numbers, "X" ,n, "=" ,result)
n=n+1
setup()
Lab 4x Hello Python - Calculate sum of integers from 1 to N (1+2+3+...+N) using loop (not recursive function)
def setup():
numbers=10
print("N = " ,numbers)
cal_sum_1_to_N(numbers)
def cal_sum_1_to_N(n):
sum=0
while(n>0):
if(n>1):
print(n, "+",end="")
else:
print("1 = ",end="")
sum=sum+n
n=n-1
print(sum)
print("Sum of 1 to N = " ,sum)
setup()
numbers=10
print("N = " ,numbers)
cal_sum_1_to_N(numbers)
def cal_sum_1_to_N(n):
sum=0
while(n>0):
if(n>1):
print(n, "+",end="")
else:
print("1 = ",end="")
sum=sum+n
n=n-1
print(sum)
print("Sum of 1 to N = " ,sum)
setup()
Lab 4x Hello Python - Delivery charge, see question 20 on page 299
def setup():
cal_charge(0, 1, 8);
def cal_charge(packaging, services, weight):
print("Type of package (Letter=0/Box=1) is " ,packaging)
print("Type of service (Next Day Priority=0/Next Day Standard=1/Two-Day=2) is " ,services)
print("Weight is " ,weight ," oz")
print();
if(packaging == 0 and services == 0 and weight <= 8):
print("The total is $12.00")
elif(packaging == 0 and services == 1 and weight <= 8):
print("The total is $10.50")
elif(packaging == 0 and services == 2):
print("Not avaliable")
elif(packaging == 1 and services == 0):
if (weight <= 16):
print("The total is $15.75")
else:
weight = weight/16;
add = 15.75,((ceil(weight)-1)*1.25);
print("The total is $" ,add)
elif(packaging == 1 and services == 1):
if (weight <= 16):
print("The total is $13.75")
else:
weight = weight/16
add = 13.75,((ceil(weight)-1)*1.00)
print("The total is $" ,add)
elif(packaging == 1 and services == 2):
if (weight <= 16):
print("The total is $7.00")
else:
weight = weight/16
add = 7.00,((ceil(weight)-1)*0.50)
print("The total is $" ,add)
setup()
cal_charge(0, 1, 8);
def cal_charge(packaging, services, weight):
print("Type of package (Letter=0/Box=1) is " ,packaging)
print("Type of service (Next Day Priority=0/Next Day Standard=1/Two-Day=2) is " ,services)
print("Weight is " ,weight ," oz")
print();
if(packaging == 0 and services == 0 and weight <= 8):
print("The total is $12.00")
elif(packaging == 0 and services == 1 and weight <= 8):
print("The total is $10.50")
elif(packaging == 0 and services == 2):
print("Not avaliable")
elif(packaging == 1 and services == 0):
if (weight <= 16):
print("The total is $15.75")
else:
weight = weight/16;
add = 15.75,((ceil(weight)-1)*1.25);
print("The total is $" ,add)
elif(packaging == 1 and services == 1):
if (weight <= 16):
print("The total is $13.75")
else:
weight = weight/16
add = 13.75,((ceil(weight)-1)*1.00)
print("The total is $" ,add)
elif(packaging == 1 and services == 2):
if (weight <= 16):
print("The total is $7.00")
else:
weight = weight/16
add = 7.00,((ceil(weight)-1)*0.50)
print("The total is $" ,add)
setup()
Lab 4x Hello Python - Leap Year, see question 12 on page 297
def setup():
cal_leapyear(1796)
def cal_leapyear(years):
print("That year is" ,years)
if(((years%4)==0) and ((years%100)!=0) or ((years%400)==0)):
print("This is leap year.")
else:
print("This isn't leap year!")
return years
setup()
cal_leapyear(1796)
def cal_leapyear(years):
print("That year is" ,years)
if(((years%4)==0) and ((years%100)!=0) or ((years%400)==0)):
print("This is leap year.")
else:
print("This isn't leap year!")
return years
setup()
Lab 4x Hello Python - Power of 10, see question 9 on page 296
def setup():
cal_power(100)
def cal_power(number):
print("Power of ten is" ,number)
if(number==6):
print("Number is Million")
elif(number==9):
print("Number is Billion")
elif(number==12):
print("Number is Trillion")
elif(number==15):
print("Number is Quadrillion")
elif(number==18):
print("Number is Quintillion")
elif(number==21):
print("Number is Sextillion")
elif(number==30):
print("Number is Nonillion")
elif(number==100):
print("Number is Googol")
else:
print("None number of power ten!")
return number
setup()
cal_power(100)
def cal_power(number):
print("Power of ten is" ,number)
if(number==6):
print("Number is Million")
elif(number==9):
print("Number is Billion")
elif(number==12):
print("Number is Trillion")
elif(number==15):
print("Number is Quadrillion")
elif(number==18):
print("Number is Quintillion")
elif(number==21):
print("Number is Sextillion")
elif(number==30):
print("Number is Nonillion")
elif(number==100):
print("Number is Googol")
else:
print("None number of power ten!")
return number
setup()
Lab 4x Hello Python - Calculate grade from score (A for score 80-100, B for 70-79, C for ...)
def setup():
cal_grade(49)
def cal_grade(grade):
print("Your Score is" ,grade)
if(grade>=80):
print("You got grade A")
elif(grade>=70):
print("You got grade B")
elif(grade>=60):
print("You got grade C")
elif(grade>=50):
print("You got grade D")
elif(grade<50):
print("You got grade F!")
return grade
setup()
cal_grade(49)
def cal_grade(grade):
print("Your Score is" ,grade)
if(grade>=80):
print("You got grade A")
elif(grade>=70):
print("You got grade B")
elif(grade>=60):
print("You got grade C")
elif(grade>=50):
print("You got grade D")
elif(grade<50):
print("You got grade F!")
return grade
setup()
Lab 4x Hello Python - Calculate circumference and area of a circle from its diameter (function)
PI=3.14
def setup():
cal_area(7)
cal_circumference(7)
def cal_area(diameter):
area_of_a_circle=PI*(diameter/2)*(diameter/2)
print("Diameter is" ,diameter)
print("Area of a circle is" ,area_of_a_circle)
return area_of_a_circle
def cal_circumference(diameter):
circumference=PI*diameter
print("Circumference is" ,circumference)
return circumference
setup()
def setup():
cal_area(7)
cal_circumference(7)
def cal_area(diameter):
area_of_a_circle=PI*(diameter/2)*(diameter/2)
print("Diameter is" ,diameter)
print("Area of a circle is" ,area_of_a_circle)
return area_of_a_circle
def cal_circumference(diameter):
circumference=PI*diameter
print("Circumference is" ,circumference)
return circumference
setup()
Sunday, September 13, 2015
Lab4 - Loan payment, see question 30 on page 370 show payment No. , interest, principal, unpaid balance, total interest to date (do not worry about the output format too much, e.g. how to change 1.234 to 1.23)
void setup(){
float loan_amount=5000;
float interestRate=12;
int months=12;
cal_loan(5000,12,12);
}
void cal_loan(float loan_amount,float interestRate,int months){
float balance;
int n=1;
int term=1;
float monthlyPayment;
float effectiveInterest;
float interest;
float principal;
float total_interest=0;
//Calculate your effective interest J.
effectiveInterest=interestRate/(100*12);
//Calculate (1+J)-N
monthlyPayment=loan_amount*(effectiveInterest/(1-pow(1+effectiveInterest,-months)));
//Display
balance=loan_amount;
println("Loan Amount $ = "+loan_amount);
println("Loan Term = "+months+" month(s)");
println("Interest Rate = "+interestRate+"%");
println("Payment per months = "+monthlyPayment);
println("Payment No. | Interset | Principal | Unpaid Balance | Total Interest to Date");
while(term<=months){
interest = effectiveInterest*balance;
principal=monthlyPayment-interest;
balance=balance-principal;
total_interest=total_interest+interest;
println(" "+term+" $"+interest+" $"+principal+" $"+balance+" $"+total_interest);
term=term+1;
}
}
float loan_amount=5000;
float interestRate=12;
int months=12;
cal_loan(5000,12,12);
}
void cal_loan(float loan_amount,float interestRate,int months){
float balance;
int n=1;
int term=1;
float monthlyPayment;
float effectiveInterest;
float interest;
float principal;
float total_interest=0;
//Calculate your effective interest J.
effectiveInterest=interestRate/(100*12);
//Calculate (1+J)-N
monthlyPayment=loan_amount*(effectiveInterest/(1-pow(1+effectiveInterest,-months)));
//Display
balance=loan_amount;
println("Loan Amount $ = "+loan_amount);
println("Loan Term = "+months+" month(s)");
println("Interest Rate = "+interestRate+"%");
println("Payment per months = "+monthlyPayment);
println("Payment No. | Interset | Principal | Unpaid Balance | Total Interest to Date");
while(term<=months){
interest = effectiveInterest*balance;
principal=monthlyPayment-interest;
balance=balance-principal;
total_interest=total_interest+interest;
println(" "+term+" $"+interest+" $"+principal+" $"+balance+" $"+total_interest);
term=term+1;
}
}
Lab4 - Calculate sum of prime numbers from 1 to N, (create boolean function?)
void setup(){
sum_prime_number(10);
}
void sum_prime_number(int numbers_end){
int numbers=2;
int sum=0;
int n=1;
print("Prime number is ");
while(numbers<=numbers_end){
int reference=2;
boolean prime_numbers=true;
while(reference<numbers && prime_numbers){
if(numbers%reference==0) prime_numbers=false;
reference=reference+1;
}
if(prime_numbers){
sum=sum+numbers;
print(numbers+",");
n=n+1;
}
numbers=numbers+1;
}
println("");
println("Sum of prime number is "+sum);
}
sum_prime_number(10);
}
void sum_prime_number(int numbers_end){
int numbers=2;
int sum=0;
int n=1;
print("Prime number is ");
while(numbers<=numbers_end){
int reference=2;
boolean prime_numbers=true;
while(reference<numbers && prime_numbers){
if(numbers%reference==0) prime_numbers=false;
reference=reference+1;
}
if(prime_numbers){
sum=sum+numbers;
print(numbers+",");
n=n+1;
}
numbers=numbers+1;
}
println("");
println("Sum of prime number is "+sum);
}
Lab4 - Calculate and display multiplication table
void setup(){
multiplication_table(12);
}
void multiplication_table(int numbers){
int n=1;
int result;
println("**Multiplication Table of "+numbers+"**");
while(n<=12){
result = numbers*n;
println(numbers+"x"+n+" = "+result);
n=n+1;
}
}
multiplication_table(12);
}
void multiplication_table(int numbers){
int n=1;
int result;
println("**Multiplication Table of "+numbers+"**");
while(n<=12){
result = numbers*n;
println(numbers+"x"+n+" = "+result);
n=n+1;
}
}
Lab4 - Calculate sum of integers from 1 to N (1+2+3+...+N) using loop (not recursive function)
void setup(){
int numbers=10;
println("N = "+numbers);
sum_1_to_N(numbers);
}
void sum_1_to_N(int n){
int sum=0;
while(n>0){
if(n>1){
println(n+"+");
}else{
println("1 = ");
}
sum=sum+n;
n--;
}
println(sum);
println("Sum of 1 to N = "+sum);
}
int numbers=10;
println("N = "+numbers);
sum_1_to_N(numbers);
}
void sum_1_to_N(int n){
int sum=0;
while(n>0){
if(n>1){
println(n+"+");
}else{
println("1 = ");
}
sum=sum+n;
n--;
}
println(sum);
println("Sum of 1 to N = "+sum);
}
Lab4 - Flocks of birds
int wingMove = 0;
int wingDelay;
void setup() {
size(500, 500);
frameRate(10);
}
void draw() {
int posX = mouseX;
int posY = mouseY;
int count=0;
int numbers=3;
background(#87CEFA);
if (posY < 80){
wingDelay = 10;
}
else if (posY >= 80 && posY < 190){
wingDelay = 6;
}
else{
wingDelay = 3;
}
if (frameCount%wingDelay == 2){
wingMove = 30;
}
else{
wingMove = 0;
}
while(count < numbers){
posX = (count*150)+100;
draw_angrybird(posX, posY, 80);
count = count+1;
}
}
void draw_angrybird(int posX, int posY, int size) {
//Body
strokeWeight(4);
stroke(#000000);
fill(#C60000);
ellipse(posX, posY, size, size);
//Eyes
strokeWeight(4);
stroke(#000000);
fill(#FFFFFF);
ellipse(posX-(size/10), posY-(size/10), size/5, size/5);
ellipse(posX+(size/10), posY-(size/10), size/5, size/5);
stroke(#000000);
fill(#000000);
ellipse(posX-(size/15), posY-(size/10), size/15, size/15);
ellipse(posX+(size/15), posY-(size/10), size/15, size/15);
//Eyebrow
strokeWeight(4);
stroke(#000000);
rect(posX-(size/3.8), posY-(size/4.2), size/4, size/10);
rect(posX+(size/60), posY-(size/4.2), size/4, size/10);
//Mouth
strokeWeight(3);
stroke(#000000);
fill(#FFB90F);
triangle(posX-(size/7.5), posY+(size/10), posX+(size/6), posY+(size/6), posX, posY);
triangle(posX-(size/7.5), posY+(size/10), posX+(size/6), posY+(size/6), posX, posY+(size/5));
//Wings
strokeWeight(3);
stroke(#000000);
fill(#C60000);
triangle(posX+(size/2), posY+(size/15), posX+(size/1.15), posY+wingMove, posX+(size/2), posY-(size/15));
triangle(posX-(size/2), posY+(size/15), posX-(size/1.15), posY+wingMove, posX-(size/2), posY-(size/15));
}
int wingDelay;
void setup() {
size(500, 500);
frameRate(10);
}
void draw() {
int posX = mouseX;
int posY = mouseY;
int count=0;
int numbers=3;
background(#87CEFA);
if (posY < 80){
wingDelay = 10;
}
else if (posY >= 80 && posY < 190){
wingDelay = 6;
}
else{
wingDelay = 3;
}
if (frameCount%wingDelay == 2){
wingMove = 30;
}
else{
wingMove = 0;
}
while(count < numbers){
posX = (count*150)+100;
draw_angrybird(posX, posY, 80);
count = count+1;
}
}
void draw_angrybird(int posX, int posY, int size) {
//Body
strokeWeight(4);
stroke(#000000);
fill(#C60000);
ellipse(posX, posY, size, size);
//Eyes
strokeWeight(4);
stroke(#000000);
fill(#FFFFFF);
ellipse(posX-(size/10), posY-(size/10), size/5, size/5);
ellipse(posX+(size/10), posY-(size/10), size/5, size/5);
stroke(#000000);
fill(#000000);
ellipse(posX-(size/15), posY-(size/10), size/15, size/15);
ellipse(posX+(size/15), posY-(size/10), size/15, size/15);
//Eyebrow
strokeWeight(4);
stroke(#000000);
rect(posX-(size/3.8), posY-(size/4.2), size/4, size/10);
rect(posX+(size/60), posY-(size/4.2), size/4, size/10);
//Mouth
strokeWeight(3);
stroke(#000000);
fill(#FFB90F);
triangle(posX-(size/7.5), posY+(size/10), posX+(size/6), posY+(size/6), posX, posY);
triangle(posX-(size/7.5), posY+(size/10), posX+(size/6), posY+(size/6), posX, posY+(size/5));
//Wings
strokeWeight(3);
stroke(#000000);
fill(#C60000);
triangle(posX+(size/2), posY+(size/15), posX+(size/1.15), posY+wingMove, posX+(size/2), posY-(size/15));
triangle(posX-(size/2), posY+(size/15), posX-(size/1.15), posY+wingMove, posX-(size/2), posY-(size/15));
}
Lab4 - Balloon
void setup(){
size(300, 300);
}
void draw(){
background(#000000);
int count=0;
int posX = mouseX;
int posY = mouseY;
if(posY<100){
fill(#DD0000); //change color red
}
else if(posY>200){
fill(#00DD00); //change color green
}
else fill(#000000); //change color clear
while(posX+(count*55)< width){
draw_ballon(posX+(count*55) ,posY);
count = count+1;
}
}
void draw_ballon(int posX, int posY){
ellipse(posX ,posY, 50, 50);
stroke(#FFFFFF);
line(posX ,posY+25, posX, posY+75);
}
size(300, 300);
}
void draw(){
background(#000000);
int count=0;
int posX = mouseX;
int posY = mouseY;
if(posY<100){
fill(#DD0000); //change color red
}
else if(posY>200){
fill(#00DD00); //change color green
}
else fill(#000000); //change color clear
while(posX+(count*55)< width){
draw_ballon(posX+(count*55) ,posY);
count = count+1;
}
}
void draw_ballon(int posX, int posY){
ellipse(posX ,posY, 50, 50);
stroke(#FFFFFF);
line(posX ,posY+25, posX, posY+75);
}
Lab4 - Song
// MY FAV SONG
int zoom = 8; //default 8
void setup(){
size(400, 400);
frameRate(35);
}
void draw(){
int posX = mouseX; //default 200
int posY = mouseY; //default 200
int count = 0;
int n = 2;
background(#000000);
zoom=5;
while(posX+(count*55) < width){
draw_favorite_song(posX+(count*150),posY);
count++;
}
}
void draw_favorite_song(int posX,int posY){
//face
strokeWeight(4);
stroke(248, 231, 37);
fill(#000000);
ellipse(posX, posY, zoom*25, zoom*25);
//eye left
strokeWeight(4);
stroke(248, 231, 37);
line(posX-(zoom*6), posY-(zoom*6), posX-(zoom*4), posY-(zoom*4));
line(posX-(zoom*4), posY-(zoom*6), posX-(zoom*6), posY-(zoom*4));
//eye right
strokeWeight(4);
stroke(248, 231, 37);
line(posX+(zoom*4), posY-(zoom*6), posX+(zoom*6), posY-(zoom*4));
line(posX+(zoom*6), posY-(zoom*6), posX+(zoom*4), posY-(zoom*4));
//mouth
strokeWeight(4);
stroke(248, 231, 37);
arc(posX-(zoom*5), posY+(zoom*6), zoom*4, zoom*4, 0, PI+QUARTER_PI, OPEN);
arc(posX, posY, zoom*16, zoom*16, 0, PI, OPEN);
}
int zoom = 8; //default 8
void setup(){
size(400, 400);
frameRate(35);
}
void draw(){
int posX = mouseX; //default 200
int posY = mouseY; //default 200
int count = 0;
int n = 2;
background(#000000);
zoom=5;
while(posX+(count*55) < width){
draw_favorite_song(posX+(count*150),posY);
count++;
}
}
void draw_favorite_song(int posX,int posY){
//face
strokeWeight(4);
stroke(248, 231, 37);
fill(#000000);
ellipse(posX, posY, zoom*25, zoom*25);
//eye left
strokeWeight(4);
stroke(248, 231, 37);
line(posX-(zoom*6), posY-(zoom*6), posX-(zoom*4), posY-(zoom*4));
line(posX-(zoom*4), posY-(zoom*6), posX-(zoom*6), posY-(zoom*4));
//eye right
strokeWeight(4);
stroke(248, 231, 37);
line(posX+(zoom*4), posY-(zoom*6), posX+(zoom*6), posY-(zoom*4));
line(posX+(zoom*6), posY-(zoom*6), posX+(zoom*4), posY-(zoom*4));
//mouth
strokeWeight(4);
stroke(248, 231, 37);
arc(posX-(zoom*5), posY+(zoom*6), zoom*4, zoom*4, 0, PI+QUARTER_PI, OPEN);
arc(posX, posY, zoom*16, zoom*16, 0, PI, OPEN);
}
Lab4 - Book
// MY FAV BOOK
int zoom = 8; //default 8
void setup(){
size(500, 500);
frameRate(35);
}
void draw(){
int posX = 250;
int posY = 250;
int count = 0;
int n = 2;
background(235 ,139 ,36);
zoom=5;
while(count < n){
posX = (count*220)+150;
draw_favorite_book(posX,posY);
count++;
}
if (keyPressed) {
if (key == 'A' || key == 'a' && posX > 120) {
posX=(posX-5);
}
else if (key == 'D' || key == 'd' && posX < 400) {
posX=(posX+5);
}
if (key == 'W' || key == 'w' && posY > 170) {
posY=(posY-5);
}
if (key == 'S' || key == 's' && posY < 350) {
posY=(posY+5);
}
}
}
void draw_favorite_book(int posX,int posY){
//back page
fill(0);
quad(posX-(zoom*20), posY-(zoom*21), posX+(zoom*3), posY-(zoom*28), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
//page
fill(#FFFFFF);
quad(posX-(zoom*19), posY-(zoom*21), posX+(zoom*4), posY-(zoom*27), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*18.5), posY-(zoom*20.7), posX+(zoom*5), posY-(zoom*26.4), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*18.2), posY-(zoom*20.4), posX+(zoom*6), posY-(zoom*25.8), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*18), posY-(zoom*20.1), posX+(zoom*7), posY-(zoom*25.2), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*17.5), posY-(zoom*20), posX+(zoom*8), posY-(zoom*24.6), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*17), posY-(zoom*19.5), posX+(zoom*9), posY-(zoom*24), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*16.5), posY-(zoom*19), posX+(zoom*10), posY-(zoom*23.4), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*16), posY-(zoom*18.5), posX+(zoom*11), posY-(zoom*22.8), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*15.5), posY-(zoom*18), posX+(zoom*12), posY-(zoom*22.2), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*15), posY-(zoom*17.5), posX+(zoom*13), posY-(zoom*21.6), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
//front page
fill(200, 11, 33);
quad(posX-(zoom*15.5), posY-(zoom*17), posX-(zoom*14.25), posY+(zoom*23), posX+(zoom*16), posY+(zoom*23), posX+(zoom*16), posY-(zoom*20));
//cover
quad(posX-(zoom*15), posY-(zoom*17), posX-(zoom*19.8), posY-(zoom*21), posX-(zoom*19.8), posY+(zoom*18), posX-(zoom*14), posY+(zoom*23));
//ball
fill(251, 174, 60);
ellipse(posX, posY+(zoom*3.5), (zoom*10), (zoom*10));
//star
fill(203, 9 ,33);
beginShape();
vertex(posX+(zoom*0.5), posY+(zoom*3));
vertex(posX+(zoom*0.25), posY+(zoom*3.8));
vertex(posX-(zoom*0.75), posY+(zoom*3.8));
vertex(posX+(zoom*0.125), posY+(zoom*4.2));
vertex(posX-(zoom*0.375), posY+(zoom*5.5));
vertex(posX+(zoom*0.5), posY+(zoom*4.8));
vertex(posX+(zoom*1.25), posY+(zoom*5.6));
vertex(posX+(zoom*0.875), posY+(zoom*4.2));
vertex(posX+(zoom*1.625), posY+(zoom*3.8));
vertex(posX+(zoom*0.75), posY+(zoom*3.8));
endShape(CLOSE);
}
int zoom = 8; //default 8
void setup(){
size(500, 500);
frameRate(35);
}
void draw(){
int posX = 250;
int posY = 250;
int count = 0;
int n = 2;
background(235 ,139 ,36);
zoom=5;
while(count < n){
posX = (count*220)+150;
draw_favorite_book(posX,posY);
count++;
}
if (keyPressed) {
if (key == 'A' || key == 'a' && posX > 120) {
posX=(posX-5);
}
else if (key == 'D' || key == 'd' && posX < 400) {
posX=(posX+5);
}
if (key == 'W' || key == 'w' && posY > 170) {
posY=(posY-5);
}
if (key == 'S' || key == 's' && posY < 350) {
posY=(posY+5);
}
}
}
void draw_favorite_book(int posX,int posY){
//back page
fill(0);
quad(posX-(zoom*20), posY-(zoom*21), posX+(zoom*3), posY-(zoom*28), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
//page
fill(#FFFFFF);
quad(posX-(zoom*19), posY-(zoom*21), posX+(zoom*4), posY-(zoom*27), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*18.5), posY-(zoom*20.7), posX+(zoom*5), posY-(zoom*26.4), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*18.2), posY-(zoom*20.4), posX+(zoom*6), posY-(zoom*25.8), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*18), posY-(zoom*20.1), posX+(zoom*7), posY-(zoom*25.2), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*17.5), posY-(zoom*20), posX+(zoom*8), posY-(zoom*24.6), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*17), posY-(zoom*19.5), posX+(zoom*9), posY-(zoom*24), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*16.5), posY-(zoom*19), posX+(zoom*10), posY-(zoom*23.4), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*16), posY-(zoom*18.5), posX+(zoom*11), posY-(zoom*22.8), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*15.5), posY-(zoom*18), posX+(zoom*12), posY-(zoom*22.2), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*15), posY-(zoom*17.5), posX+(zoom*13), posY-(zoom*21.6), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
//front page
fill(200, 11, 33);
quad(posX-(zoom*15.5), posY-(zoom*17), posX-(zoom*14.25), posY+(zoom*23), posX+(zoom*16), posY+(zoom*23), posX+(zoom*16), posY-(zoom*20));
//cover
quad(posX-(zoom*15), posY-(zoom*17), posX-(zoom*19.8), posY-(zoom*21), posX-(zoom*19.8), posY+(zoom*18), posX-(zoom*14), posY+(zoom*23));
//ball
fill(251, 174, 60);
ellipse(posX, posY+(zoom*3.5), (zoom*10), (zoom*10));
//star
fill(203, 9 ,33);
beginShape();
vertex(posX+(zoom*0.5), posY+(zoom*3));
vertex(posX+(zoom*0.25), posY+(zoom*3.8));
vertex(posX-(zoom*0.75), posY+(zoom*3.8));
vertex(posX+(zoom*0.125), posY+(zoom*4.2));
vertex(posX-(zoom*0.375), posY+(zoom*5.5));
vertex(posX+(zoom*0.5), posY+(zoom*4.8));
vertex(posX+(zoom*1.25), posY+(zoom*5.6));
vertex(posX+(zoom*0.875), posY+(zoom*4.2));
vertex(posX+(zoom*1.625), posY+(zoom*3.8));
vertex(posX+(zoom*0.75), posY+(zoom*3.8));
endShape(CLOSE);
}
Sunday, September 6, 2015
Lab3 - Flying bird
int wingMove = 0;
int wingDelay;
void setup() {
size(400, 400);
frameRate(10);
}
void draw() {
int posX = mouseX;
int posY = mouseY;
background(#87CEFA);
draw_angrybird(posX, posY, 150);
if (posY < 80){
wingDelay = 10;
}
else if (posY >= 80 && posY < 190){
wingDelay = 6;
}
else{
wingDelay = 3;
}
if (frameCount%wingDelay == 2){
wingMove = 30;
}
else{
wingMove = 0;
}
}
void draw_angrybird(int posX, int posY, int size) {
//Body
strokeWeight(4);
stroke(#000000);
fill(#C60000);
ellipse(posX, posY, size, size);
//Eyes
strokeWeight(4);
stroke(#000000);
fill(#FFFFFF);
ellipse(posX-(size/10), posY-(size/10), size/5, size/5);
ellipse(posX+(size/10), posY-(size/10), size/5, size/5);
stroke(#000000);
fill(#000000);
ellipse(posX-(size/15), posY-(size/10), size/15, size/15);
ellipse(posX+(size/15), posY-(size/10), size/15, size/15);
//Eyebrow
strokeWeight(4);
stroke(#000000);
rect(posX-(size/3.8), posY-(size/4.2), size/4, size/10);
rect(posX+(size/60), posY-(size/4.2), size/4, size/10);
//Mouth
strokeWeight(3);
stroke(#000000);
fill(#FFB90F);
triangle(posX-(size/7.5), posY+(size/10), posX+(size/6), posY+(size/6), posX, posY);
triangle(posX-(size/7.5), posY+(size/10), posX+(size/6), posY+(size/6), posX, posY+(size/5));
//Wings
strokeWeight(3);
stroke(#000000);
fill(#C60000);
triangle(posX+(size/2), posY+(size/15), posX+(size/1.15), posY+wingMove, posX+(size/2), posY-(size/15));
triangle(posX-(size/2), posY+(size/15), posX-(size/1.15), posY+wingMove, posX-(size/2), posY-(size/15));
}
int wingDelay;
void setup() {
size(400, 400);
frameRate(10);
}
void draw() {
int posX = mouseX;
int posY = mouseY;
background(#87CEFA);
draw_angrybird(posX, posY, 150);
if (posY < 80){
wingDelay = 10;
}
else if (posY >= 80 && posY < 190){
wingDelay = 6;
}
else{
wingDelay = 3;
}
if (frameCount%wingDelay == 2){
wingMove = 30;
}
else{
wingMove = 0;
}
}
void draw_angrybird(int posX, int posY, int size) {
//Body
strokeWeight(4);
stroke(#000000);
fill(#C60000);
ellipse(posX, posY, size, size);
//Eyes
strokeWeight(4);
stroke(#000000);
fill(#FFFFFF);
ellipse(posX-(size/10), posY-(size/10), size/5, size/5);
ellipse(posX+(size/10), posY-(size/10), size/5, size/5);
stroke(#000000);
fill(#000000);
ellipse(posX-(size/15), posY-(size/10), size/15, size/15);
ellipse(posX+(size/15), posY-(size/10), size/15, size/15);
//Eyebrow
strokeWeight(4);
stroke(#000000);
rect(posX-(size/3.8), posY-(size/4.2), size/4, size/10);
rect(posX+(size/60), posY-(size/4.2), size/4, size/10);
//Mouth
strokeWeight(3);
stroke(#000000);
fill(#FFB90F);
triangle(posX-(size/7.5), posY+(size/10), posX+(size/6), posY+(size/6), posX, posY);
triangle(posX-(size/7.5), posY+(size/10), posX+(size/6), posY+(size/6), posX, posY+(size/5));
//Wings
strokeWeight(3);
stroke(#000000);
fill(#C60000);
triangle(posX+(size/2), posY+(size/15), posX+(size/1.15), posY+wingMove, posX+(size/2), posY-(size/15));
triangle(posX-(size/2), posY+(size/15), posX-(size/1.15), posY+wingMove, posX-(size/2), posY-(size/15));
}
Lab3 - Battery
//Battery 100%
int posX=80;
int posY=100;
int stretch=100;
int count=0;
boolean countUp = false;
boolean countDown =true;
void setup(){
size(370, 350);
frameRate(8);
}
void draw(){
background(#000000);
draw_battery(count);
if(mousePressed &&(mouseButton == LEFT)||countUp){
count++;
countUp = true;
countDown = false;
if(count >= 5){
count = 5;
countUp = false;
}
}
if(mousePressed &&(mouseButton == RIGHT)||countDown){
count--;
countDown = true;
if(count <= 0){
count = 0;
}
}
}
void draw_battery(int charge){
//Battery
stroke(#FFFFFF);
strokeWeight(4);
fill(86, 93, 119);
rect(posX, posY, stretch*2.2, stretch, 7);
rect(posX-(stretch*0.1), posY+(stretch*0.3), stretch*0.1, stretch*0.4);//minus
noStroke();
fill(#FFFFFF);
rect(posX+(stretch*2.4), posY+(stretch*0.5), stretch*0.3, stretch*0.1);//positive
noStroke();
fill(#FFFFFF);
rect(posX-(stretch*0.6), posY+(stretch*0.5), stretch*0.3, stretch*0.1);
rect(posX-(stretch*0.5), posY+(stretch*0.4), stretch*0.1, stretch*0.3);//Status
noStroke();
fill(76, 218 ,100);
if(charge>=1){//Status NUM1
rect(posX+(stretch*1.72), posY+(stretch*0.05), stretch*0.35, stretch*0.9, 7);
}
if(charge>=2){//Status NUM2
rect(posX+(stretch*1.32), posY+(stretch*0.05), stretch*0.35, stretch*0.9, 7);
}
if(charge>=3){//Status NUM3
rect(posX+(stretch*0.92), posY+(stretch*0.05), stretch*0.35, stretch*0.9, 7);
}
if(charge>=4){//Status NUM4
rect(posX+(stretch*0.52), posY+(stretch*0.05), stretch*0.35, stretch*0.9, 7);
}
if(charge>=5){//Status NUM5
rect(posX+(stretch*0.12), posY+(stretch*0.05), stretch*0.35, stretch*0.9, 7);
}
//TEXT
fill(#FFFFFF);
textSize((stretch*0.2));
text(charge*20+"% Charged",posX+(stretch*0.42),posY+(stretch*1.5));
//
if (count==0 && (frameCount%11)>2 && (frameCount%11)<18){
fill(#CD0000);
textSize((stretch*0.3));
text("Warning!", posX+(stretch*0.5), posY+(stretch*0.6));
}
}
int posX=80;
int posY=100;
int stretch=100;
int count=0;
boolean countUp = false;
boolean countDown =true;
void setup(){
size(370, 350);
frameRate(8);
}
void draw(){
background(#000000);
draw_battery(count);
if(mousePressed &&(mouseButton == LEFT)||countUp){
count++;
countUp = true;
countDown = false;
if(count >= 5){
count = 5;
countUp = false;
}
}
if(mousePressed &&(mouseButton == RIGHT)||countDown){
count--;
countDown = true;
if(count <= 0){
count = 0;
}
}
}
void draw_battery(int charge){
//Battery
stroke(#FFFFFF);
strokeWeight(4);
fill(86, 93, 119);
rect(posX, posY, stretch*2.2, stretch, 7);
rect(posX-(stretch*0.1), posY+(stretch*0.3), stretch*0.1, stretch*0.4);//minus
noStroke();
fill(#FFFFFF);
rect(posX+(stretch*2.4), posY+(stretch*0.5), stretch*0.3, stretch*0.1);//positive
noStroke();
fill(#FFFFFF);
rect(posX-(stretch*0.6), posY+(stretch*0.5), stretch*0.3, stretch*0.1);
rect(posX-(stretch*0.5), posY+(stretch*0.4), stretch*0.1, stretch*0.3);//Status
noStroke();
fill(76, 218 ,100);
if(charge>=1){//Status NUM1
rect(posX+(stretch*1.72), posY+(stretch*0.05), stretch*0.35, stretch*0.9, 7);
}
if(charge>=2){//Status NUM2
rect(posX+(stretch*1.32), posY+(stretch*0.05), stretch*0.35, stretch*0.9, 7);
}
if(charge>=3){//Status NUM3
rect(posX+(stretch*0.92), posY+(stretch*0.05), stretch*0.35, stretch*0.9, 7);
}
if(charge>=4){//Status NUM4
rect(posX+(stretch*0.52), posY+(stretch*0.05), stretch*0.35, stretch*0.9, 7);
}
if(charge>=5){//Status NUM5
rect(posX+(stretch*0.12), posY+(stretch*0.05), stretch*0.35, stretch*0.9, 7);
}
//TEXT
fill(#FFFFFF);
textSize((stretch*0.2));
text(charge*20+"% Charged",posX+(stretch*0.42),posY+(stretch*1.5));
//
if (count==0 && (frameCount%11)>2 && (frameCount%11)<18){
fill(#CD0000);
textSize((stretch*0.3));
text("Warning!", posX+(stretch*0.5), posY+(stretch*0.6));
}
}
Lab3 - Delivery charge, see question 20 on page 299
void setup(){
float cost = cal_charge(1, 0, 15);
}
float cal_charge(int packaging, int services ,float weight){
float add;
println("Type of package (Letter=0/Box=1) is " +packaging);
println("Type of service (Next Day Priority=0/Next Day Standard=1/Two-Day=2) is " +services);
println("Weight is " +weight +" oz");
println();
if(packaging == 0 && services == 0 && weight <= 8) //Letter ,Next Day Priority
{
println("The total is $12.00");
}
else if(packaging == 0 && services == 1 && weight <= 8) //Letter ,Next Day Standard
{
println("The total is $10.50");
}
else if(packaging == 0 && services == 2) //Letter ,Two-Day
{
println("Not avaliable");
}
else if(packaging == 1 && services == 0) //Box ,Next Day Priority
{
if (weight <= 16)
{
println("The total is $15.75"); //Weight at 1 pound
}
else
{
weight = weight/16;
add = 15.75+((ceil(weight)-1)*1.25);
println("The total is $" +add); //Weight over 1 pound
}
}
else if(packaging == 1 && services == 1) //Box ,Next Day Standard
{
if (weight <= 16)
{
println("The total is $13.75"); //Weight at 1 pound
}
else
{
weight = weight/16;
add = 13.75+((ceil(weight)-1)*1.00);
println("The total is $" +add); //Weight over 1 pound
}
}
else if(packaging == 1 && services == 2) //Box ,Two-day
{
if (weight <= 16)
{
println("The total is $7.00"); //Weight at 1 pound
}
else
{
weight = weight/16;
add = 7.00+((ceil(weight)-1)*0.50);
println("The total is $" +add); //Weight over 1 pound
}
}
return weight;
}
float cost = cal_charge(1, 0, 15);
}
float cal_charge(int packaging, int services ,float weight){
float add;
println("Type of package (Letter=0/Box=1) is " +packaging);
println("Type of service (Next Day Priority=0/Next Day Standard=1/Two-Day=2) is " +services);
println("Weight is " +weight +" oz");
println();
if(packaging == 0 && services == 0 && weight <= 8) //Letter ,Next Day Priority
{
println("The total is $12.00");
}
else if(packaging == 0 && services == 1 && weight <= 8) //Letter ,Next Day Standard
{
println("The total is $10.50");
}
else if(packaging == 0 && services == 2) //Letter ,Two-Day
{
println("Not avaliable");
}
else if(packaging == 1 && services == 0) //Box ,Next Day Priority
{
if (weight <= 16)
{
println("The total is $15.75"); //Weight at 1 pound
}
else
{
weight = weight/16;
add = 15.75+((ceil(weight)-1)*1.25);
println("The total is $" +add); //Weight over 1 pound
}
}
else if(packaging == 1 && services == 1) //Box ,Next Day Standard
{
if (weight <= 16)
{
println("The total is $13.75"); //Weight at 1 pound
}
else
{
weight = weight/16;
add = 13.75+((ceil(weight)-1)*1.00);
println("The total is $" +add); //Weight over 1 pound
}
}
else if(packaging == 1 && services == 2) //Box ,Two-day
{
if (weight <= 16)
{
println("The total is $7.00"); //Weight at 1 pound
}
else
{
weight = weight/16;
add = 7.00+((ceil(weight)-1)*0.50);
println("The total is $" +add); //Weight over 1 pound
}
}
return weight;
}
Lab3 - Leap Year, see question 12 on page 297
void setup(){
int display = cal_leapyear(1796);
}
int cal_leapyear(int years){
println("That year is " +years);
if((((years %4) == 0) && ((years %100) != 0)) || ((years %400 == 0)))
{
println("That year is a leap year.");
}
else
{
println("That year is not a leap year.");
}
return years;
}
int display = cal_leapyear(1796);
}
int cal_leapyear(int years){
println("That year is " +years);
if((((years %4) == 0) && ((years %100) != 0)) || ((years %400 == 0)))
{
println("That year is a leap year.");
}
else
{
println("That year is not a leap year.");
}
return years;
}
Lab3 - Power of 10, see question 9 on page 296
void setup(){
int display = power(9);
}
int power(int number){
println("Power of 10 is " +number);
if(number == 6){
println("Number is Million");
}
else if(number == 9){
println("Number is Billion");
}
else if(number == 12){
println("Number is Trillion");
}
else if(number == 15){
println("Number is Quadrillion");
}
else if(number == 18){
println("Number is Quintillion");
}
else if(number == 21){
println("Number is Sextillion");
}
else if(number == 30){
println("Number is Nonillion");
}
else if(number == 100){
println("Number is Googol");
}
else
{
println("None number of power 10!");
}
return number;
}
int display = power(9);
}
int power(int number){
println("Power of 10 is " +number);
if(number == 6){
println("Number is Million");
}
else if(number == 9){
println("Number is Billion");
}
else if(number == 12){
println("Number is Trillion");
}
else if(number == 15){
println("Number is Quadrillion");
}
else if(number == 18){
println("Number is Quintillion");
}
else if(number == 21){
println("Number is Sextillion");
}
else if(number == 30){
println("Number is Nonillion");
}
else if(number == 100){
println("Number is Googol");
}
else
{
println("None number of power 10!");
}
return number;
}
Lab3 - Calculate grade from score (A for score 80-100, B for 70-79, C for ...)
void setup(){
int calculategrade = cal_grade(80);
}
int cal_grade(int mygrade){
println("Your Score " +mygrade);
if(mygrade >= 80){
println("Your grade is A");
}
else if(((mygrade >= 70) && (mygrade <=79))){
println("Your grade is B");
}
else if(((mygrade >= 60) && (mygrade <=69))){
println("Your grade is C");
}
else if(((mygrade >= 50) && (mygrade <=59))){
println("Your grade is D");
}
else if(mygrade <= 49){
println("Your grade is F");
}
return mygrade;
}
int calculategrade = cal_grade(80);
}
int cal_grade(int mygrade){
println("Your Score " +mygrade);
if(mygrade >= 80){
println("Your grade is A");
}
else if(((mygrade >= 70) && (mygrade <=79))){
println("Your grade is B");
}
else if(((mygrade >= 60) && (mygrade <=69))){
println("Your grade is C");
}
else if(((mygrade >= 50) && (mygrade <=59))){
println("Your grade is D");
}
else if(mygrade <= 49){
println("Your grade is F");
}
return mygrade;
}
Lab3 - Movie
//MY FAV MOVIE
int posX = 311; //default 311
int posY = 328; //default 328
int posX_eye = 311; //default 311
int posY_eye = 328; //default 328
int zoom = 8; //default 8
int count = 1;
int state = 0;
int colour = #0000CD;
void setup(){
size(623, 623);
frameRate(10);
}
void draw(){
background(255);
zoom=6;
draw_favorite_movie();
}
void draw_favorite_movie(){
beginShape();
noStroke();
fill(colour);
//fill(23, 110, 181);
vertex(posX-(zoom*31), posY-(zoom*23));
vertex(posX-(zoom*31), posY-(zoom*8));
vertex(posX-(zoom*28), posY-(zoom*8));
vertex(posX-(zoom*31), posY+(zoom*8));
vertex(posX-(zoom*36), posY+(zoom*8));
vertex(posX-(zoom*36), posY+(zoom*22));
vertex(posX-(zoom*11), posY+(zoom*22));
vertex(posX-(zoom*10), posY+(zoom*17));
vertex(posX-(zoom*6), posY+(zoom*23));
vertex(posX+(zoom*6), posY+(zoom*23));
vertex(posX+(zoom*8.5), posY+(zoom*17));
vertex(posX+(zoom*8.5), posY+(zoom*23));
vertex(posX+(zoom*36), posY+(zoom*23));
vertex(posX+(zoom*36), posY+(zoom*8));
vertex(posX+(zoom*31), posY+(zoom*8));
vertex(posX+(zoom*28), posY-(zoom*8));
vertex(posX+(zoom*31), posY-(zoom*8));
vertex(posX+(zoom*31), posY-(zoom*23));
vertex(posX+(zoom*6), posY-(zoom*23));
vertex(posX, posY-(zoom*16));
vertex(posX-(zoom*5), posY-(zoom*23));
endShape(CLOSE);
//eye
fill(255);
ellipse(posX, posY, (zoom*35), (zoom*12));
//eyeball
if(state==0){
fill(0);
ellipse(posX_eye, posY_eye, (zoom*10), (zoom*10));
posX_eye++;
count++;
}
if(state==1){
fill(0);
ellipse(posX_eye, posY_eye, (zoom*10), (zoom*10));
posX_eye--;
count--;
}
if(state==0&&count==30){
state=1;
}
if(state==1&&count==-30){
state=0;
}
}
//SWAP COLOR
void mouseClicked() {
if (colour == #0000CD) {
colour= #00CD00;
}
else
{
colour = #0000CD;
}
}
int posX = 311; //default 311
int posY = 328; //default 328
int posX_eye = 311; //default 311
int posY_eye = 328; //default 328
int zoom = 8; //default 8
int count = 1;
int state = 0;
int colour = #0000CD;
void setup(){
size(623, 623);
frameRate(10);
}
void draw(){
background(255);
zoom=6;
draw_favorite_movie();
}
void draw_favorite_movie(){
beginShape();
noStroke();
fill(colour);
//fill(23, 110, 181);
vertex(posX-(zoom*31), posY-(zoom*23));
vertex(posX-(zoom*31), posY-(zoom*8));
vertex(posX-(zoom*28), posY-(zoom*8));
vertex(posX-(zoom*31), posY+(zoom*8));
vertex(posX-(zoom*36), posY+(zoom*8));
vertex(posX-(zoom*36), posY+(zoom*22));
vertex(posX-(zoom*11), posY+(zoom*22));
vertex(posX-(zoom*10), posY+(zoom*17));
vertex(posX-(zoom*6), posY+(zoom*23));
vertex(posX+(zoom*6), posY+(zoom*23));
vertex(posX+(zoom*8.5), posY+(zoom*17));
vertex(posX+(zoom*8.5), posY+(zoom*23));
vertex(posX+(zoom*36), posY+(zoom*23));
vertex(posX+(zoom*36), posY+(zoom*8));
vertex(posX+(zoom*31), posY+(zoom*8));
vertex(posX+(zoom*28), posY-(zoom*8));
vertex(posX+(zoom*31), posY-(zoom*8));
vertex(posX+(zoom*31), posY-(zoom*23));
vertex(posX+(zoom*6), posY-(zoom*23));
vertex(posX, posY-(zoom*16));
vertex(posX-(zoom*5), posY-(zoom*23));
endShape(CLOSE);
//eye
fill(255);
ellipse(posX, posY, (zoom*35), (zoom*12));
//eyeball
if(state==0){
fill(0);
ellipse(posX_eye, posY_eye, (zoom*10), (zoom*10));
posX_eye++;
count++;
}
if(state==1){
fill(0);
ellipse(posX_eye, posY_eye, (zoom*10), (zoom*10));
posX_eye--;
count--;
}
if(state==0&&count==30){
state=1;
}
if(state==1&&count==-30){
state=0;
}
}
//SWAP COLOR
void mouseClicked() {
if (colour == #0000CD) {
colour= #00CD00;
}
else
{
colour = #0000CD;
}
}
Lab3 - Book
// MY FAV BOOK
int posX = 250; //default 250
int posY = 250; //default 250
int zoom = 8; //default 8
void setup(){
size(500, 500);
frameRate(35);
}
void draw(){
background(235 ,139 ,36);
zoom=6;
draw_favorite_book();
if (keyPressed) {
if (key == 'A' || key == 'a' && posX > 120) {
posX=(posX-5);
}
else if (key == 'D' || key == 'd' && posX < 400) {
posX=(posX+5);
}
if (key == 'W' || key == 'w' && posY > 170) {
posY=(posY-5);
}
if (key == 'S' || key == 's' && posY < 350) {
posY=(posY+5);
}
}
}
void draw_favorite_book(){
//back page
fill(0);
quad(posX-(zoom*20), posY-(zoom*21), posX+(zoom*3), posY-(zoom*28), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
//page
fill(#FFFFFF);
quad(posX-(zoom*19), posY-(zoom*21), posX+(zoom*4), posY-(zoom*27), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*18.5), posY-(zoom*20.7), posX+(zoom*5), posY-(zoom*26.4), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*18.2), posY-(zoom*20.4), posX+(zoom*6), posY-(zoom*25.8), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*18), posY-(zoom*20.1), posX+(zoom*7), posY-(zoom*25.2), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*17.5), posY-(zoom*20), posX+(zoom*8), posY-(zoom*24.6), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*17), posY-(zoom*19.5), posX+(zoom*9), posY-(zoom*24), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*16.5), posY-(zoom*19), posX+(zoom*10), posY-(zoom*23.4), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*16), posY-(zoom*18.5), posX+(zoom*11), posY-(zoom*22.8), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*15.5), posY-(zoom*18), posX+(zoom*12), posY-(zoom*22.2), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*15), posY-(zoom*17.5), posX+(zoom*13), posY-(zoom*21.6), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
//front page
fill(200, 11, 33);
quad(posX-(zoom*15.5), posY-(zoom*17), posX-(zoom*14.25), posY+(zoom*23), posX+(zoom*16), posY+(zoom*23), posX+(zoom*16), posY-(zoom*20));
//cover
quad(posX-(zoom*15), posY-(zoom*17), posX-(zoom*19.8), posY-(zoom*21), posX-(zoom*19.8), posY+(zoom*18), posX-(zoom*14), posY+(zoom*23));
//ball
fill(251, 174, 60);
ellipse(posX, posY+(zoom*3.5), (zoom*10), (zoom*10));
//star
fill(203, 9 ,33);
beginShape();
vertex(posX+(zoom*0.5), posY+(zoom*3));
vertex(posX+(zoom*0.25), posY+(zoom*3.8));
vertex(posX-(zoom*0.75), posY+(zoom*3.8));
vertex(posX+(zoom*0.125), posY+(zoom*4.2));
vertex(posX-(zoom*0.375), posY+(zoom*5.5));
vertex(posX+(zoom*0.5), posY+(zoom*4.8));
vertex(posX+(zoom*1.25), posY+(zoom*5.6));
vertex(posX+(zoom*0.875), posY+(zoom*4.2));
vertex(posX+(zoom*1.625), posY+(zoom*3.8));
vertex(posX+(zoom*0.75), posY+(zoom*3.8));
endShape(CLOSE);
}
int posX = 250; //default 250
int posY = 250; //default 250
int zoom = 8; //default 8
void setup(){
size(500, 500);
frameRate(35);
}
void draw(){
background(235 ,139 ,36);
zoom=6;
draw_favorite_book();
if (keyPressed) {
if (key == 'A' || key == 'a' && posX > 120) {
posX=(posX-5);
}
else if (key == 'D' || key == 'd' && posX < 400) {
posX=(posX+5);
}
if (key == 'W' || key == 'w' && posY > 170) {
posY=(posY-5);
}
if (key == 'S' || key == 's' && posY < 350) {
posY=(posY+5);
}
}
}
void draw_favorite_book(){
//back page
fill(0);
quad(posX-(zoom*20), posY-(zoom*21), posX+(zoom*3), posY-(zoom*28), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
//page
fill(#FFFFFF);
quad(posX-(zoom*19), posY-(zoom*21), posX+(zoom*4), posY-(zoom*27), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*18.5), posY-(zoom*20.7), posX+(zoom*5), posY-(zoom*26.4), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*18.2), posY-(zoom*20.4), posX+(zoom*6), posY-(zoom*25.8), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*18), posY-(zoom*20.1), posX+(zoom*7), posY-(zoom*25.2), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*17.5), posY-(zoom*20), posX+(zoom*8), posY-(zoom*24.6), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*17), posY-(zoom*19.5), posX+(zoom*9), posY-(zoom*24), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*16.5), posY-(zoom*19), posX+(zoom*10), posY-(zoom*23.4), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*16), posY-(zoom*18.5), posX+(zoom*11), posY-(zoom*22.8), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*15.5), posY-(zoom*18), posX+(zoom*12), posY-(zoom*22.2), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
quad(posX-(zoom*15), posY-(zoom*17.5), posX+(zoom*13), posY-(zoom*21.6), posX+(zoom*4), posY+(zoom*23), posX-(zoom*14), posY+(zoom*23));
//front page
fill(200, 11, 33);
quad(posX-(zoom*15.5), posY-(zoom*17), posX-(zoom*14.25), posY+(zoom*23), posX+(zoom*16), posY+(zoom*23), posX+(zoom*16), posY-(zoom*20));
//cover
quad(posX-(zoom*15), posY-(zoom*17), posX-(zoom*19.8), posY-(zoom*21), posX-(zoom*19.8), posY+(zoom*18), posX-(zoom*14), posY+(zoom*23));
//ball
fill(251, 174, 60);
ellipse(posX, posY+(zoom*3.5), (zoom*10), (zoom*10));
//star
fill(203, 9 ,33);
beginShape();
vertex(posX+(zoom*0.5), posY+(zoom*3));
vertex(posX+(zoom*0.25), posY+(zoom*3.8));
vertex(posX-(zoom*0.75), posY+(zoom*3.8));
vertex(posX+(zoom*0.125), posY+(zoom*4.2));
vertex(posX-(zoom*0.375), posY+(zoom*5.5));
vertex(posX+(zoom*0.5), posY+(zoom*4.8));
vertex(posX+(zoom*1.25), posY+(zoom*5.6));
vertex(posX+(zoom*0.875), posY+(zoom*4.2));
vertex(posX+(zoom*1.625), posY+(zoom*3.8));
vertex(posX+(zoom*0.75), posY+(zoom*3.8));
endShape(CLOSE);
}
Lab3 - Song
// MY FAV SONG
int posX = 200; //default 200
int posY = 200; //default 200
int zoom = 8; //default 8
void setup(){
size(400, 400);
frameRate(35);
}
void draw(){
background(#000000);
zoom=8;
draw_favorite_song();
if (keyPressed) {
if (key == 'A' || key == 'a' && posX > 100) {
posX=(posX-5);
}
else if (key == 'D' || key == 'd' && posX < 300) {
posX=(posX+5);
}
if (key == 'W' || key == 'w' && posY > 100) {
posY=(posY-5);
}
if (key == 'S' || key == 's' && posY < 300) {
posY=(posY+5);
}
}
}
void draw_favorite_song(){
//face
strokeWeight(4);
stroke(248, 231, 37);
fill(#000000);
ellipse(posX, posY, zoom*25, zoom*25);
//eye left
strokeWeight(4);
stroke(248, 231, 37);
line(posX-(zoom*6), posY-(zoom*6), posX-(zoom*4), posY-(zoom*4));
line(posX-(zoom*4), posY-(zoom*6), posX-(zoom*6), posY-(zoom*4));
//eye right
strokeWeight(4);
stroke(248, 231, 37);
line(posX+(zoom*4), posY-(zoom*6), posX+(zoom*6), posY-(zoom*4));
line(posX+(zoom*6), posY-(zoom*6), posX+(zoom*4), posY-(zoom*4));
//mouth
strokeWeight(4);
stroke(248, 231, 37);
arc(posX-(zoom*5), posY+(zoom*6), zoom*4, zoom*4, 0, PI+QUARTER_PI, OPEN);
arc(posX, posY, zoom*16, zoom*16, 0, PI, OPEN);
}
int posX = 200; //default 200
int posY = 200; //default 200
int zoom = 8; //default 8
void setup(){
size(400, 400);
frameRate(35);
}
void draw(){
background(#000000);
zoom=8;
draw_favorite_song();
if (keyPressed) {
if (key == 'A' || key == 'a' && posX > 100) {
posX=(posX-5);
}
else if (key == 'D' || key == 'd' && posX < 300) {
posX=(posX+5);
}
if (key == 'W' || key == 'w' && posY > 100) {
posY=(posY-5);
}
if (key == 'S' || key == 's' && posY < 300) {
posY=(posY+5);
}
}
}
void draw_favorite_song(){
//face
strokeWeight(4);
stroke(248, 231, 37);
fill(#000000);
ellipse(posX, posY, zoom*25, zoom*25);
//eye left
strokeWeight(4);
stroke(248, 231, 37);
line(posX-(zoom*6), posY-(zoom*6), posX-(zoom*4), posY-(zoom*4));
line(posX-(zoom*4), posY-(zoom*6), posX-(zoom*6), posY-(zoom*4));
//eye right
strokeWeight(4);
stroke(248, 231, 37);
line(posX+(zoom*4), posY-(zoom*6), posX+(zoom*6), posY-(zoom*4));
line(posX+(zoom*6), posY-(zoom*6), posX+(zoom*4), posY-(zoom*4));
//mouth
strokeWeight(4);
stroke(248, 231, 37);
arc(posX-(zoom*5), posY+(zoom*6), zoom*4, zoom*4, 0, PI+QUARTER_PI, OPEN);
arc(posX, posY, zoom*16, zoom*16, 0, PI, OPEN);
}
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